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Affiliates
The following sites are affiliates of Yung Weyr. Not to be confused with sister sites or allies, given Yung's no-advertisements rule on the forums, affiliates are made through a simple exchange of advertisements and/or banners. Site plotlines are summarized due to limited space on the page; for details, follow the links.

Yung is not accepting sister sites, or allies, but we are still accepting a limited amount of affiliates.



Name:Pern Universe

Type: Listing for Pern roleplays.

RPG Circle
Name: RPG Circle
Type: Listing for all forum-based roleplays.

The RPG Collection
Name: RPG Collection
Type: Listing for all forum-based roleplays.

ALL The Weyrs of Pern: DRoP Directory and Fan Forum.
Name: All The Weyrs of Pern
Type: Alliance for forum-based Pern roleplays.

Name: Western Weyr
Plot Summary: Set in an alternate 10th Pass when AIVAS wasn't discovered. The Weyrs grew overpopulated and founded another Weyr on the Western Continent.

Name: Asail Weyr
Plot Summary: History undeterminable. Color mutations exist, including new queens.

Name: Triali Weyr
Plot Summary: A bronzerider kidnaps a weyrling gold and flees south. He trains her to be utterly obeisant. This tradition continues for three hundred Turns at their secret Weyr. Girls are permitted only to Impress golds; those who Impress greens are shunned.

Name: Stormheart Weyr
Plot Summary: Draconic inbreeding caused color mutations. Then a mysterious albinorider arrived from the future and spirited away both Weyrleaders, leaving only one queen.

Evergen Weyr - Pern RP
Name: Evergen Weyr
Plot Summary: Color mutations occurred before the Weyr was founded. No other specific details mentioned.


Name: Dorado Weyr
Plot Summary: Most dragonriders left Pern to end Thread. Scorned by Holders, a new generation led a revolt and created Dorado Weyr to conquer Pern. Genetic weapons ensued, causing mutations of dragons and humans. Now, Weyrs war on one another.


Name: Distant Future
Plot Summary: A Candidate was genetically engineered. She called a stone that, as it stuck a clutching queen, mutated all her dragonets forever. Two were stolen by High Reaches; mutations reproduced. Weyrs go to war over more stolen dragonets.

Name: Aalasser Weyr
Plot Summary: Post-AIVAS. Dragon population drops extremely low. Mutations hatch and eventually leave their home Weyr (Ista) to found a new Weyr, believing that Thread will return. Neverwinter Weyr

Name: Neverwinter Weyr
Plot Summary: Alternate 9th Pass. Color mutations occurred. A war with Southern has started. No other details available.

Name: Abuton Weyr
Plot Summary: Post-AIVAS. Clutch sizes decreased, but the Red Star has returned, bringing color mutations with it. New species and an alternate world has been discovered.

Name: Araelen Weyr
Plot Summary: Takes place in an alternate 11th Pass, post-AIVAS, where Thread lessened slowly. The dragon population dwindled to a single Weyr. An ambitious goldrider went forward in time in order to rediscover Thread and rule her own Weyr. Rugged

Name: Rugged of Pern
Plot Summary: Bordered on one side by mountains, by other, a sea, Rugged Hold, with the two minor Holds, Liftan and Cullum, in its jurisdiction, rely on Rugged Weyr to protect them from the menance of Threadfall.

Name: Rugged of Pern
Plot Summary: Set in an alternate 10th Pass. Post-AIVAS. Thread starts to fall again.

Name: Dyagra Rapids Weyr
Plot Summary: Time period unknown. Color mutations exist. Natural phenomena (shrinking clutches, dying crops) are transpiring.

Name: Reoda Weyr
Plot Summary: AU 100th Pass. Color mutations exist. Unbonded dragonets go feral and begin to attack Pern. A new Weyr is formed to combat them.

Name: Castaway Weyr
Plot Summary: Set 300 Turns after AIVAS. The dragon population has dwindled down to one Weyr. Recent clutches have spawned color mutations.

Name: Telgar Weyr
Plot Summary: Set in the midst of an alternate Fifth Pass. Conflicts arise in the Weyr due to the previous Weyrwoman's leniency towards female Impressions and imminent Thread. Photo Sharing and Video Hosting at Photobucket

Name: Riverbend Weyr
Plot Summary: Time and setting unknown. Two goldriders within the Weyr are at (political?) war with one another. No other details provided. Sanctum Weyr

Name: Sanctum Weyr
Plot Summary: A goldrider is banished from her home after causing a Lady Holder's death. With seven other riders, she founds her own Weyr. Now, a minimum of three generations later, her successor plots vengeance against the rest of Pern.

Name: Noelan Weyr
Plot Summary: Set post-AIVAS. Color mutations have arisen. Holders sought out the anachronistic dragonmen to murder them; the ensuing "war" decimated the dragon population and left only a single queen egg to carry on the species. Sevaira Weyr - Pern RP


Name: Sevaira Weyr.
Plot Summary: Set post-AIVAS. New Weyrs are founded. Two begin to quarrel, absorbing smaller Weyrs in the process. War breaks out between the two; the third new Weyr maintains its neutrality. At present, the Senior Weyrwoman has bequeathed her title to two heirs simultaneously.

Name: Varros Weyr
Plot Summary: Technology being unearthed from the Southern continent causes natural disasters, which effectively destroy three of the seven Weyrs. A fourth is founded in order to lighten the strain of covering Threadfall on the other Weyrs. Typhis Weyr - Paradise Found

Name: Typhis Weyr
Plot Summary: Set in an alternate 8th Pass. Color mutations have arisen. Long ago, a Weyr was founded in the depths of the Southern Continent; however, a typhoon caused it to withdraw from contact with the rest of Pern until the 8th Pass.


Name: Twin Falls Weyr
Plot Summary: Twenty Turns after foundation, the Weyrwoman was struck by cove fever and died, leaving the Weyr goldless. However, a green rose to mate as the old queen passed away, and managed to clutch and produce a gold, thus reviving the Weyr.


Name: Westing Weyr
Plot Summary: Out of boredom, a group of riders go south to form their own Weyr. Natural disasters and paranormal events ensue.

Name: Iayla Weyr
Plot Summary: Centuries into a Long Interval, the dragon population has flagged to two Weyrs. At last, Telgar fails to produce a queen. In their pride, they steal Ista's queen egg. Two hundred Turns pass and Ista dwindles. Thirty-four Istans attempt escape; one sacrifices herself to punishment and death. The Weyr, founded in the South, is named after her.

Name: Blue Orchid Weyr
Plot Summary: 6000 Turns after AIVAS, the Weyrs have developed into glorified Crafthalls with dragons. Blue Orchid specialises in horticulture and breeding. At present, men are being murdered and eggs being poisoned. (Color mutations resulted from dud eggs being made to Impress.)

Name: Bellus Weyr
Plot Summary: No official history established. Set far after AIVAS. Involves "big giant felines that like to eat dragon eggs, dragons mutating to defend against the big, ugly Tilvassa."

Name: Baikal Weyr
Plot Summary: Set in the south, Baikal Weyr was decimated by a bout of Thread that attacked the Weyr and killed virtually all the residents. Turns later, the High Reachean Weyrwoman's bias against the color mutations cause her victims to flee and resurrect Baikal as their shelter.

Name: Misuri Weyr
Plot Summary: Set post-AIVAS. Color mutations have arisen. Holders sought out the anachronistic dragonmen to murder them; the ensuing "war" decimated the population. A group of dragonriders withdrew, shunning violence and technology. Humans have also mutated, developing special abilities.

Crescent Weyr
Name: Crescent Weyr
Plot Summary: Set in an alternate Sixth Pass. When the Weyrleaders died during Threadfall, the clutch they left resulted in mutations.

Name: Telgar: The Founding
Plot Summary: Set in an alternate First Pass. Telgar is the sixth Weyr to be founded.